import { GameObject } from "../engine";

/**
 * Game-root
 *  |-- Container1 ; parent = undefined
 *          |-- Container2 ; parent = Container1;
 *                  |-- TextField ;parent = Container2
 */


export class Behaviour {

    gameObject: GameObject;

    onStart() {
    }

    onTick(duringTime: number) {
    }

    onUpdate() {
    }

    onEnd() {
    }
}
